public class AisleManager public class PHNode final public bool ShelvingGraphicVessel::isDoublePalletRackBody() public void PHBodyDragAnimationG2::moveMultiSelect(bool refreshMouseInfo=false)
Due to the removal of the AisleManager
class all methods of the AisleManager
has been moved to the NoAislePHBody
class. During this move some methods also got renamed to clarify the purpose of the methods.
Old: extend public PHBody ShelvingGraphicVessel::palletRactBody() New: extend public PHBody ShelvingGraphicVessel::phBody() Old: public double getPotentialAisleWidth(PHBody main, PHBody otherPHBody) New: public double edgeToEdgeDistance(PHBody main, PHBody other) Old: public point getMainPositionGivenAisleWidth(NoAislePHBody other, NoAislePHBody main, double aisleWidth) New: public point adjustPositionToAisleWidth(PHBody main, PHBody other, double aisleWidth) Old: public ShelvingBody{} getAllGroupShelving(ShelvingBody body) New: public ShelvingBody{} getSystemShelving(ShelvingBody body) Old: public ShelvingBody{} getAllGroupShelving(NoAislePHBody phBody) New: public ShelvingBody{} getSystemShelving(NoAislePHBody phBody) Old: public bool isAboveOtherBody(NoAislePHBody main, NoAislePHBody other) New: public bool isAboveOtherBody(PHBody main, PHBody other) Old: public NoAislePHBody getClosestPHBodyInSpace(Space space, point onFloorPos) New: public PHBody getClosestPHBodyInSpace(Space space, point onFloorPos, double searchR=3m, SnapperFilter filter=PHBodyFilter()) Old: final public bool LOPositionEnv::isConflicts(box b1, box b2) New: extend public bool LOPositionEnv::conflicts(box b1, box b2) Old: extend public void PHBodyInsertAnimationG2::tryUpdateAisle(NoAislePHBody oldClosest) New: extend public void PHBodyInsertAnimationG2::updateAisleWidth(NoAislePHBody oldClosest) Old: extend public void PHBodyInsertAnimationG2::tryUpdateMainBody() New: extend public void PHBodyInsertAnimationG2::updateMainBody() Old: extend public double PHBodyInsertAnimationG2::getClosestAisle() New: extend public double PHBodyInsertAnimationG2::getClosestAisleWidth() Old: public double AisleManager::bottomAisle New: extend public double NoAislePHBody::getAisleWidth() New: extend public void NoAislePHBody::setAisleWidth(double newAisleWidth) Old: extend public double AisleManager::initialAisleWidth() New: extend public double NoAislePHBody::initialAisleWidth() Old: extend public NoAislePHBody AisleManager::getTopMost() New: extend public NoAislePHBody NoAislePHBody::getTopMost() Old: extend public NoAislePHBody AisleManager::isTopMost() New: extend public NoAislePHBody NoAislePHBody::isTopMost() Old: extend public NoAislePHBody AisleManager::getBotMost() New: extend public NoAislePHBody NoAislePHBody::getBottomMost() Old: extend public NoAislePHBody AisleManager::isBotMost() New: extend public NoAislePHBody NoAislePHBody::isBottomMost() Old: extend public NoAislePHBody AisleManager::getClosestPHBody(bool top=true) New: extend public NoAislePHBody NoAislePHBody::getClosestPHBody(bool top=true) Old: extend public NoAislePHBody[] AisleManager::getAllPHBody() New: extend public NoAislePHBody[] NoAislePHBody::phSystemGroup() Old: extend public NoAislePHBody[] AisleManager::getAllPHBodyAccordingToDirection(bool top) New: extend public NoAislePHBody[] NoAislePHBody::phDirectionGroup(bool top) Old: extend public Snapper{} AisleManager::getAllRelatedSnappers() New: extend public Snapper{} NoAislePHBody::allConnectedSnappers() Old: extend public void NoAislePHBody::resetNodeAndRebuild2D() New: extend public void NoAislePHBody::unlinkAndRebuild2D() Old: extend public box ShelvingSystemOutlineVessel::getSystemBound(PHNode node) New: extend public box ShelvingSystemOutlineVessel::getSystemBound(NoAislePHBody ph) Old: extend public ShelvingSystemOutlineVessel::PHNode getClosestSystemRootNode() New: extend public ShelvingSystemOutlineVessel::NoAislePHBody getClosestPHBody()
PHBodyInsertAnimationG2
PHBodyWidthAdjustingAnimationG2
PlacingMultiplePHBodyAnimationG2
ShelvingPropertyStretchAnimation
(superStretch)ShelvingSystemInfo.positionShelving()
wrongfully offset the first upright by its own width.PHBody.afterShelvingInsert()
is called for every PHBody
after the shelving has been inserted. This allows for any adjustments needed to be done after the insert. The calls to PHBody.afterShelvingInsert()
is done in the same Undo step as the insertion.ignore modify notice
and/or stream=null
are automatically discarded to prevent them from being part of the soul key.#stream_null
are automatically discarded to prevent them from being part of the soul key.LOPosition
flags front
, inner
and back
into account.LOPosition
according to compareLOPosition()
function. The str->tuple maps only sorted on point.toS
.